Frozenfranky
Lots of factors need to be taken into account:
* What angle does the bullet strike the object? * What is the mass of the object? If small it will move and absorb the energy. * What is the bullet made of? Does the deformation absorb the energy? * Is the object firmly fixed or movable? * How fast is the bullet moving?
Wiki User
∙ 15y agoA ricochet occurs when a bullet hits something it cannot penatrate.
Yes, a bullet can potentially ricochet off frozen ground. When a bullet strikes frozen ground at an angle, it may bounce off unpredictably due to the hardness and uneven surface of the frozen ground. This can create a dangerous situation for anyone in the vicinity.
ricochet means; that it is the rebound of something. often very loud....
Ricochet. Force changes direction.
Ricochet is a term used to describe the action of a projectile rebounding off a surface or object. In everyday language, it can refer to ideas or actions quickly moving from one place or topic to another.
Most are not.
In filmmaking, a bullet hit could be described as the special effect that shows the visual result of a bullet hitting something: a human, an object or whatever.
The trajectory of a bullet or any object is the Physics word for describing its path.Provided air resistance is ignored, the trajectory of a bullet will resemble a projectile motion path.
A bullet penetration kill is when you kill someone thru a solid object, like a wall.
Not necessarily. The size of an object is not directly proportional to its mass. For example, a small object made of dense material could have more mass than a larger object made of less dense material.
for shooting towards the mouse, there is an event called "global mouse left" in this event, add an action called "create object moving". select the obj_bullet (by now you should have this object created) X:mouse_x, Y:mouse_y ,speed:30 and your done. add enemies with a collision event to the bullet and add destroy instance:self.
you get a calculator and learn the correct formula