Big Daddy - BioShock - was created in 2007.
No they do not. Big Daddies are human inside, and once killed they remain dead - plot contrivance aside, like Subject Delta and the vita-chamber in Bioshock 2.
In Bioshock 1 you dont play a Big Daddy Till the end when you fight Atlas who is now VERY ugly and has spliced his genes so his helmet its coming
Work harder
on the first game- you can look like, smell like, talk like and be LIKE a rosie variety by playing through the storyline for a while (its near the end) but unfortunately you cant be like a bouncer variety (the main one that's on the cover of the game). i have tried. on the second one- you are a big daddy.
no. in bioshock infinite you are in columbia, which is on the surface. (spoilers) because at the end of Bioshock 2, lamb destroys rapture, taking all the big daddies and others with it. In infinite, you face Songbird, which is like big Daddy, but with wings.
no u cant
Bioshock 2 is set 10 years AFTER Bioshock 1.
I assume that what you are asking about are the Big Daddies. But for your information, a Big Daddy is not in fact a robot. The big daddies are overly spliced, genetically mutated human beings who are fused to the inside of their heavily armored suits.
Anything can kill you almost. So yeah. A big daddy can kill you. He has a HUGE drill or a rivet gun. It all depends if Splicers can kill you. Assume they can kill you.
No. But you do become a big daddy near the end of the story.
In Bioshock 1 the little sisters where not as big as a part as they are in Bioshock 2. in Bioshock 2, the little sisters aren't as ugly so you develop a relationship with the little sisters, because your a big daddy, so you want to protect and save them. Plus, Bioshock 2 is set after Bioshock 1, so the little sisters are older, making their bodies more developed.