The quickest way to complete the Guild Wars: Prophecies campaign is to hire a runner to the Beacon's Perch outpost. From there, hire a runner to the Droknar's Forge city. From Droknar's Forge, hire a runner to the Marhan's Grotto outpost, and then walk one area northward to the Thunderhead Keep mission outpost.
(Alternatively, you could hire a runner directly from Droknar's Forge to Thunderhead Keep. This is assuming you're unable to run yourself.)
Enter the Thunderhead Keep mission, and complete it. You'll have arrived in the Ember Light Camp outpost upon its completion. In the Ember Light Camp, you'll find a non-player character named Shadow. Talk to her, and accept the quest she offers named "Final Blow". Complete the objective to enter the Ring of Fire mission outpost. Enter and complete the mission, and you'll find yourself at the Abaddon's Mouth mission outpost. Enter and complete it, and you'll arrive at the final mission in the Prophecies campaign: Hell's Precepice. Upon finishing that mission, you'll have beaten the campaign.
However, after completing Hell's Precepice, you may acquire a new line of Primary Quests within the Prophecies campaign by kneeling at Glint's shrine in Droknar's Forge and talking to the Vision of Glint. You may also begin the first quest in the Guild Wars Beyond storyline, which carries the game's plot in to Guild Wars 2 by talking to the non-player character named Murro, in Lion's Arch.
Guild Wars Prophecies happened in 2005.
Guild Wars Prophecies was created on 2005-04-28.
You can. It will just discard the extra key. Or, better yet you can set up the complete collection as a 2nd account and keep your Prophecies only account as an alt account. If you do this, your current characters will remain on the Prophecies only one and you'll be essentially starting over with new characters on the new account.
There are 6 classes to choose from in Prophecies. They are Warrior, Monk, Ranger, Necromancer, Elementalist, and Mesmer.
the only current version of guild wars that requires the purchase of another is the Eye of the North expansion. prophecies, factions, and nightfall can all be purchased independently from each other and played as separate games
There are no mods for any Guildwars Campains, this is because they are all online.
If you mean the Prophecies campaign, you will arrive in the desert after completing the mission Sanctum Cay.
There are a total of 4 campaigns. They are ordered Prophecies, Factions, Nightfall, and Eye of The North.
http://www.wiki.guildwars.com/wiki/Aurora_glade About halfway down the page, it explains the bonus.
Guild Wars Trilogy consists of the original Guild Wars,Guild Wars Factions, and Guild Wars Nightfall.
You get there after you complete the crystal desert. Or you could run there.
The Elite armor for Prophecies is in 2 outposts: Marhan's Grotto, and The Granite Citadel. Both of them are in the Southern Shiverpeaks, and you have to go there yourself or get a run there; no mission ending or quest will take you to either one.