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Dark Souls is unique in its gameplay mechanics and design because it does not have traditional save points or checkpoints known as nodes. This means that players must rely on bonfires scattered throughout the game world to save their progress and replenish health and resources. This adds a level of challenge and tension to the game, as players must carefully manage their resources and plan their routes to avoid losing progress.

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Q: What makes Dark Souls unique in its gameplay mechanics and design, particularly in its absence of traditional save points or checkpoints known as nodes?
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