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Horse Isle

If you love horses, online gaming, chatting, and having fun... you'll certainly love the family game Horse Isle. A subcategory - with no horsin' around - devoted to this delightful game.

1,355 Questions

How do you get to frigid meadows on horse isle?

To get to Frigid Meadows on Horse Isle, you will need to travel to the Winter Woods region on the East Continent. From there, take a boat or swim north to reach Frigid Meadows. It is located near the icebergs and you may encounter some polar bears along the way.

Where can you get a telescope on HorseIsle?

You can purchase a telescope on HorseIsle from the shop in Tourmaline Desert or from other players in the marketplace.

What is the name of the asteroid that has its own moon?

The asteroid with its own moon is named 243 Ida. Its moon is called Dactyl, discovered by the Galileo spacecraft in 1993.

Where is Sunshine Meadows on HorseIsle?

Sunshine Meadows is located on HorseIsle 3, in the grassland area just to the right of HorseIsle Harbor. It is a large, open area with lush green grass and gentle slopes for horses to graze and roam freely.

What is the name of the study of changes to materials caused by light?

The study of changes to materials caused by light is known as photodegradation or photochemistry. This field explores how light can alter the properties and structure of materials over time.

Where can you buy obsidian on HorseIsle?

Obsidian can be bought from the Material Shop in Trade City, near the Trading Post. Players can purchase obsidian by selecting it from the list of available materials and then choosing the quantity they want to buy.

How do you get to mystic meadow on HorseIsle?

To get to Mystic Meadow in HorseIsle, you first need to sail to it. Mystic Meadow is located on an island to the southwest of HorseIsle, so you can sail there from one of the neighboring islands. Use your ship to navigate the waters and reach Mystic Meadow.

Where is Cheshire on HorseIsle?

Cheshire can be found on Horse Isle 3 in the Enchanted Fjords region, near the Town of Tundra. It is known for its mysterious and magical aura, attracting players looking for adventure and exploration.

What is the largest living organism HorseIsle?

The largest living organism is believed to be a fungus named Armillaria ostoyae, also known as the "honey fungus." It covers an area of over 2,385 acres in Oregon's Malheur National Forest.

Where is Molten Meadows on Horseisle?

If you are in Ashton the main town on lava isle you go north then turn east and go around the maze then if you look at your map on your tabs you will see on lava isle (the isle that is shown black like a volcano on the map) that there is something that looks like a mickey mouse ear go to that and then on the east side of that there is molten meadows on your map it looks like trees





Elephanthorse Pally server

How do you do Venus's' Potion from HorseIsle?

To make Venus's Potion in HorseIsle, you will need the following ingredients: 2 Dried roses, 1 Coral, 4 Sunflowers. You can find the Dried roses by harvesting the Rose plants near White Oak Orchard in North America. The Coral can be found by diving at Scuba Diving sites, and the Sunflowers can be harvested from Farming. Once you have all the ingredients, combine them in a Cooking Pot to make Venus's Potion.

Where are Greig's glasses on HorseIsle?

Greig's glasses can be found on the Emilian Horse Isle, in the woods near the old mill. To locate them, navigate to the western shores of Emilian Isle and look for a small wooded area. Greig's glasses will be lying on the ground there.

Where is the ugly duckling on HorseIsle?

The ugly duckling can be found in the northern part of HorseIsle, near the water. Look for a group of ducks, and the ugly duckling will be among them.

What is the weight limit for jumping on a horse?

No horse should carry more than 20 % of it's own body weight this includes rider weight and the weight of the tack. And fat or overweight horses cannot carry more weight than a fit horse.

Where is the best place to buy large fish on horseisle?

Go to rider isle then to the troll in the middle of the bridge between rider and small isle.

NOTE:you can only do this if you`ve done the baby trolls quest.

Ask if you can go swimming.

You will find two fish in the sea talk to the big blue talking fish.

NOTE:make sure you write down the names of the three fish you`ll need to know them later.

Go and collect the fruit and find or buy the rocks the fish needs

Then return to the fish and ask to go and see one of the fish.

When you arrive at the isle where the fish is go and find the calling point and type in the fishs name you have asked the big blue talking fish to see.

Do that to each of the three fish then return to the big blue talking fish and tell them that you have fished his deliveries.

You will then get a reward.

PrancingPegasus

Chesnut server

Which horse is not a breed?

their are many many many breeds considered as 'light' breeds, including

thouroughbred, dutch/belgium/french warmblood, arab, odenburg, trakehner, selle francais, holsteiner, hanoverian, trotter, pinto, paint and many many more search light horses on the internet you'll see lists of them! :)

What is the breed of horse that is always chesnut?

There are two breeds of horses that are always chestnut; the Suffolk Punch and the Haflinger. The Suffolk Horse (as it is also referred to) is an English breed of drought horse developed in the early 16th century. Suffolk Punches generally stand 16.1 to 17.2 hands tall and weigh 1,980 to 2,200 pounds. They are always chestnut in color, and white markings are rare and generally limited to small areas on the face and lower legs.

The Haflinger, also known as the Avelignese, is a breed of horse developed in Austria and northern Italy during the late 19th century. Haflinger horses are relatively small, are always chestnut in color, have distinctive gaits described as energetic but smooth, and are well-muscled yet elegant. They have many uses, including light draft, harness work, and various under-saddle disciplines such as endurance riding, dressage, equestrian vaulting, and therapeutic riding. They are also still used by the Austrian and German armies for work in rough terrain.

Haflingers come in shades ranging from a light gold to a rich golden chestnut or liver hue. The mane and tail are white or flaxen. It's height is between 13.2 and 15 hands (54 and 60 inches).

How do you do Paul Paddock's Pony Pandemonium?

Start at The Treeton Barn.

You talk to Paul to start the quest. He starts you on a quest finding his troublesome mascot horses.

Step outside of the barn, to the right under the closest tree use your magnify glass and it says, "You hardly need to use your magnifying glass for this- the pony prints in the mud are clear as day!

It looks like the ponies stopped here for a drink, then continued south."

Go straight south four steps and search. You should be to the right of a tree. After you search it says, "Looking closely, you see three sets of pony prints and a couple of bite marks in the tree where it looks like someone tried to have a snack.

You found pony tracks continuing southwest!"

Take one step down and three steps left and one more down and search. You should be to the right of the mud hole. When you search it says, "You again find yourself staring down at pony hoof prints by the mud hole.

One set of tracks heads south, one heads northwest, and the other heads east. Which will you follow?"

We are going to follow the pony to the North West. Walk up one and go to the left three steps and search. At this point the Pine tree by the mud hole is one step diagonally one step (to your south east and it is the tree by the mud hole). When you search it says, "There are definitely hoof prints here! It looks like they traveled along the road for a bit.

The tracks continue west, along the road. Maybe the pony got hungry."

Go 5 steps left and one step up. Talk to April May Rain (Aka Spike) for information about the lost pony. She tells and story and ends up saying that the horse went straight back to the livery. It says in you private chat bar/area, "There's been a Tigerlily sighting- looks like the pony took off with Spike's cookie! Tigerlily headed back to the livery, and you promised Spike that you would bring her back a cookie to replace the one that Tigerlily ate."

Go back by the mud hole.

Following the horse that went south go one step to the right, one down, one right, three down, and one left. It says when you search, "Looking at the ground, you see that not only do the pony hoofprints continue here, but the grass is also cropped very short. Looks like a pony stopped to graze here!

The hoofprints (and short grass) continue south."

Go all the way to the beach (straight south or down) by the palm tree (the left side of the tree) and search. It says, "There was definitely a pony here! The hoofprints are easy to see in the deep sand.

It looks like the hoofprints continue east."

Go to the right side of the palm tree (between the dock and the palm tree) and search. It says, "There are definitely hoofprints here!

But the hoofprints seem to stop at the dock."

Go inside the dock and talk to Carolyn Caravel. Ask her if she saw a pony. She tells the story, and the short of it is, "Carolyn Caravel says that a piebald pony stuck her nose in through the dock house window and made off with her quadrant! You agreed to return it once the pony was found."

Doesn't that sound familiar? Interesting isn't it?

Let us track down that last horse.

Go back to the spot by the almost, too familiar mud hole. We are now going to follow the last pony that went east. Go up one step and right two steps. You should be between a pine tree and a lolly-pop looking tree that we were at earlier. What it says when you search is, "Hm... looking at the ground between the two trees, you can see faint hoof prints.

It seems that the pony continued east. Maybe she even crossed the road."

Go four steps to the right, down 1, right two (you are on the road now), down one, right one, and now search. It says,"Judging from the bite marks on the tree, there was definitely a pony here.

The hoofprints continue northeast."

Go to the left of the Tanagrama #3 game. We found Devie! Talk to Devie capture Devie. It says, "You apprehended Devie- just as she was about to take a chunk out of the wood frame!"

Now the hard part is over.

Return to the barn and talk to Paul Paddock.

Now that you have returned Devie and Tigerlily and Angel are in their stalls, we need to revisit two people-Carolyn and Spike.

Go to the inn in Treeton and talk to Cecil Shuteye to buy a Chocolate Chip Walnut Cookie for $100 dollars (and no, you cannot just go buy any cookie somewhere). Once you have the cookie, go to the south of the apple tree to give the cookie to Spike (April May Rain). Once you do it says, "You delivered the Chocolate Chip Walnut Cookie to Spike! It seems to have immensely improved her attitude."

Go back to the dock to return the Quadrant to Carolyn. It says, "You gave the Quadrant back to Carolyn Caravel."

Now go back to the Barn where Paul Paddock is at and talk to him. It says, "You Completed Paul Paddock's Pony Pandemonium. You earned $10,000 and 275 quest points."

Narrated by SapphireKnight on Brown.

P.S.

The steps are given at a dismount.

North= Up

South= Down

East = Right

West = Left

How do you find Feltons 1 dinosaur bone on horseisle?

if feltons the one who lives in flipperton then the first bone is right at the bottom just dig around and soon you will find it.