First of all, culture is a very subjective term. For the most part, the average individual will view one's culture in direct relation to the country or nationality that an individual grew up in. However, culture can be a much more intricate and personal thing for most, where one's culture is more defined by their immediate surroundings (people, places, events, etc.). I believe that most people have a hard enough time relating their own personal sense of culture to the world's idea of what their culture should be. Therefore, in many cases, a person's own sense of their cultural influences could be considered subculture. Of course, the traditional definition of subculture would indicate that there are more specific cultures that exist within larger and more broadly defined cultures. However, I believe this definition is redundant when one considers how an individual's sense of culture is really the essence of a subculture. As far as counterculture is concerned, I am not completely familiar with this term, but my understanding leads me to believe that counterculture is the subculture that exists within and beneath the individual's sense of subculture. These forms of counterculture generally collide and form opposites to the average person's idea of a region's overarching cultural influence. War and aggression in regions of peace and equality....close-mindedness and hatred in a region where understanding and acceptance are the norm. Terrorism, then, could be considered a global form of counterculture that seeks to dislodge any sense of security that one's culture might have provided. Of course, this too is subjective....
Culture refers to the beliefs, behaviors, and values shared by a group, while subculture refers to a smaller group within a culture that shares a distinct set of beliefs or practices. Counterculture, on the other hand, actively opposes the mainstream culture and seeks to create its own alternative values and norms. Countercultures often emerge as a response to perceived injustices or dissatisfaction with dominant culture.
True. Teenagers within a culture can be considered a subculture because they often have distinct values, norms, and behaviors that set them apart from other age groups within that culture. Subcultures can form based on shared interests, music, fashion, or other factors that create a sense of belonging among teenagers.
Some examples of subcultures in the US include hip hop culture, goth culture, skateboarder culture, punk rock culture, and cosplay culture. These subcultures are characterized by shared values, interests, fashion, and lifestyle choices that differentiate them from mainstream society.
Yes, it is possible for a subculture to become the dominant culture in an organization if its values, beliefs, and practices become widely accepted and influential among the members. This can happen when the subculture gains strong leadership, support, and alignment with the organization's goals and objectives.
Occupational subculture refers to the values, norms, and behaviors shared by individuals within a particular profession or career field. It often shapes how people within that occupation interact, communicate, and make decisions. Occupational subcultures can vary greatly between different professions and industries.
Gamer subculture refers to the community and shared identity formed by individuals who are passionate about video games and gaming. This subculture includes unique language, traditions, values, and social norms that are specific to gamers. It often involves a sense of camaraderie and belonging among gamers who share a common interest in playing and discussing video games.
Spiritual growth
True. Teenagers within a culture can be considered a subculture because they often have distinct values, norms, and behaviors that set them apart from other age groups within that culture. Subcultures can form based on shared interests, music, fashion, or other factors that create a sense of belonging among teenagers.
Some examples of subcultures in the US include hip hop culture, goth culture, skateboarder culture, punk rock culture, and cosplay culture. These subcultures are characterized by shared values, interests, fashion, and lifestyle choices that differentiate them from mainstream society.
Yes, it is possible for a subculture to become the dominant culture in an organization if its values, beliefs, and practices become widely accepted and influential among the members. This can happen when the subculture gains strong leadership, support, and alignment with the organization's goals and objectives.
Occupational subculture refers to the values, norms, and behaviors shared by individuals within a particular profession or career field. It often shapes how people within that occupation interact, communicate, and make decisions. Occupational subcultures can vary greatly between different professions and industries.
Currently gay marriage would be considered a counterculture in most places. By definition a counterculture "is a subculture whose values and norms of behavior deviate from those of mainstream society, often in opposition to mainstream cultural mores" according to wikipedia" (lol I know right?) which is indicated by legislation either blatantly opposed to the concept or simply by it's omission. In places where it is legal, again from Wikipedia "As of January 2013, nine states-Connecticut, Iowa, Maine,Maryland, Massachusetts, New Hampshire, New York, Vermont, and Washington-as well as the District of Columbia and two Native American tribes-have legalized same-sex marriage. In addition, Rhode Island recognizes same-sex marriages performed in other jurisdictions, and California, which briefly granted same-sex marriages in 2008, now recognizes them on a conditional basis." It would be considered a subculture as long as it was generally accepted among the populace.
There has been for some years now the subculture of southern confederate fans who maintain a culture of maintaining and celebrating the customs and victories and losses of the Confederate army to the Union during the civil war. Closely related to but not necessarily being the same thing the Klu Klux Klan, (KKK), constitute a subculture of hooded thugs who terrorize minorities. There is the subculture of military brats who are children who have been raised on military bases and that in itself is a subculture of a subculture which is the military culture as a whole. There is the subculture of goths who are usually younger people who dress in a lot of black and tend to idolize such poets as Keats and Shelly and seem to admire vampires and werewolves. There is the punk subculture which also has its own subcultures such as the skinheads. There is the subculture of skateboarders and some of them evolve into the subculture of extreme sports enthusiasts. There is the gay culture which, while it may not be politically correct to state, given their population fairly constitutes a sub culture. Among the gay culture there are the transexuals and the leather clad dominance fetishists, the submissive feminine types and the whole transvestite thing which some cross dressers may or may not be gay. There is the whole freaky animal fetishist culture where people derive sexual gratification pretending to be and often times dressing up as animals. There is the Dungeon and Dragons or role playing subculture and there are the comic book fan boys many of which are also either avid Star Wars or Star Trek convetioneer's. There are the Santeria's who belong to a mysterious religion that seems to be a mixture of Christianity and voodoo and many Christian religions themselves might be considered a subculture of either the Catholic Church or Protestant Church and even the Protestants might be counted as a subculture by many Catholics. There is the subculture of Satanists and the many and varied new age religions. There are the Buddhists and zen followers who in the United States are for all intents and purposes a part of a subculture. There are the atheists who may be growing in numbers but are still as a whole small enough to constitute a subculture. There are the recovering alcoholics and addicts who attend various anonymous organizations that would constitute a subculture. There are the modern day bohemians and the thisaphile or thataphiles who are avid fans of whatever they are fans of. There are the many immigrants who have not yet assimilated into American culture which itself is increasingly becoming a culture of subcultures.
Emo culture did have its own unique vocabulary and slang, often used to express emotions and individuality. However, as with any subculture, these terms may have varied meanings and usage among different groups of individuals identifying as emo.
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Gamer subculture refers to the community and shared identity formed by individuals who are passionate about video games and gaming. This subculture includes unique language, traditions, values, and social norms that are specific to gamers. It often involves a sense of camaraderie and belonging among gamers who share a common interest in playing and discussing video games.
By improperly handling of the bacteria, or by doing any or all steps of the aseptic technique incorrectly.
Prison subculture refers to the informal social organization and norms that exist within a prison environment. It includes the values, beliefs, and behaviors that develop among inmates as they adapt to the unique challenges and conditions of incarceration. This subculture often involves power dynamics, codes of conduct, and ways of coping with the realities of prison life.