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This depends on what you are wanting to upgrade. Are you looking at procs or HD, or ram? I would first start off with the user guide to determine what parts you can place into the unit. what type of ram, what type of HD what type and speed of procs etc.

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there is no rotation for a paladin, judge to start, and use all your abilities every time they are off of CD, and use exorcism whenever art of war procs, don't forget to consecrate on aoe fights.

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fire mage rotation is scorch, living bomb,fireball as filler until hot streak procs then pyroblast once all 4 dots are on the target combustion after the first time only use scorch to refresh critical mass, refresh living bomb after it explodes, and use fireball until hot streak procs the use your pyroblast and continue with fireball spam i personnally dont use fire blast on single target but its great for spreading your dots for aoe situations or spreading them to adds

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A Statikk Shiv is a legendary tier item in League of Legends. It's good for +40 percent attack speed as well as increased critical strike chance and a marginal increase in movement speed.

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Pros of informational interviewing include gaining valuable insights and advice from experienced professionals, building a network of contacts in your field of interest, and improving your communication and interview skills. Cons may include the potential for rejection or lack of responses from professionals, the time and effort required to set up and conduct interviews, and the challenge of finding the right people to interview.

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Depends on what you wanna do with it but overall its not worth the money Pro: -3 year warranty -pretty good en new graphic card Bad: -not very solid casing and paint will scratch very easy -Poor proccesor, one of the lowest performing c2d procs -Keyboard & mouse feels bit cheap -3 Gb ram in 2 slots means 1Gb + 2GB ram, and is not an optimal configuration Depends on what you wanna do with it but overall its not worth the money Pro: -3 year warranty -pretty good en new graphic card Bad: -not very solid casing and paint will scratch very easy -Poor proccesor, one of the lowest performing c2d procs -Keyboard & mouse feels bit cheap -3 Gb ram in 2 slots means 1Gb + 2GB ram, and is not an optimal configuration

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Spec blood. Feel free to look up Cataclysmx on US Maelstrom. Single target (opening pull), Icy touch, plague strike, death strike x 2, pop empowered rune, IT+ until out of runes. Use rune strike whenever it procs for your sigil buff. This rotation will give you an insane amount of threat, I average 130k threat per second in 25 man. Multi target do DnD, icy touch, plague strike, pestilence, tab target, blood boil/heart strike. Hope this helps!

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Core 2 Duo or Dual CoreThe Core 2 Duo is Intel's second generation (Hence, Core 2) processor made for desktops and laptops designed from the ground up to be fast while not consuming nearly as much power as previous CPUs, Dual core is simply a generic term referring to any processor package with two physical CPUs in one.

Dual Core is better because it has 2 processors. The more the better. (Dell has a Quad Core, 4, processor computer and Mac has a Dual Quad Core processor, yes 8 processors). The main difference is that core duo is 32-bit processor, where as Core 2 Duo is 64-it processor, also for Core 2 Duo, the cache memory is 4MB compared to 2MB of Core Duo.

--------------------------------------------------------------

Samkad -

Lets try to make it clear -

Dual core and Core2 Duo both use 2 cores to process instructions..... good.... ok... but what's the difference then...

Well... the main difference is in the cache memory they use.....

The Dual Core processors use single cache shared between the 2 cores... plus, the size of this cache memory is usually less as compared to Core2 Duo ones (typically in size of 128 KB to around 512 Kb or 1 MB)......

On the other side Core 2 Duo processors also use 2 cores but they have dedicated cache memory assigned to each of the core. so in effect there are two cache memories (note - in case if you don't know what exactly cache memory is - its a static memory - Static RAM - which is costly - and charged per KB size - because they are embedded into your processors.... and your processor stores instruction set into these cores and also info of frequently accessed memory locations so that it doesn't need to go to your main memory - RAM - on motherboard - every time and search indexes to get these locations. The result is - your access time is greatly reduced.. ok.. enough of info... lets get back to main topic)... so, the more cache your processor has got, the more costly will it be and more info can it store and faster will it become.... coming back to Core 2 Duo processors.... the cache size is typically 1 MB to up to 4 / 6 / 8 /12 Mb of size. so if a core 2 duo processor config states 4 Mb of cache, then effectively your 2 cores will use 2 Mb each... now you can make out the difference in speed between a dual core using 512 cache and a Core 2 Duo using 4 Mb of cache... and the same reason why core 2 duo processors are costly and more faster (about 40 %) than the dual core ones...

Finally... to summarize, dual core procs (less cache size and that too shared cache between two cores) are strip in version of Core 2 Duo procs (more cache size and independent cache between each of the two cores), which make Core 2 Duo procs costlier and faster than Dual Core procs... so the winner is Core 2 Duo (and its comes with a price...)

hope everyone is clear now....

lets make it simple............

cheers,

Samkad

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Trinity Force is best used on champions that have some combination of the following:

  • A low-cooldown spell to trigger Spellblade often. ( Nasus)( Poppy)
  • High base attack damage, which Spellblade amplifies ( Skarner)
  • Ability to make use of a wide variety of champion statistics ( Nidalee)
  • Difficulty sticking to a target ( Xin Zhao).

Using multiple abilities in succession does not result in stacking bonus damage, and the bonus damage does not increase on a critical strike.

Icy is unique, but the chance to trigger it is not, and stacks multiplicatively. Two Trinity Forces and/or Phages → 44% total chance to slow; three → 58%; four → 68%; five → 76%; six → 82%.

Spellblade is a unique passive. However, if Iceborn Gauntlet is used alongside Lich Bane and/or Trinity Force, it will combine the slowing field of the former with the other's damage increase. Lich Bane's proc will always take priority over Trinity Force if both are present in a champion's inventory.

V3.04:

  • Item cost reduced to 3843 from 3903.

V3.01:

  • Combine cost reduced to 3 from 300.
  • Item cost reduced to 3903 from 4200.

V1.0.0.152:

  • Item cost increased to 4200 from 4070.
  • Critical strike chance reduced to 10% from 15%.
  • Slow reduced to 30% from 35% for melee attacks and reduced to 20% from 25% for ranged attacks.
  • Mana reduced to 200 from 250.
  • Movement speed reduced to 8% from 12%.

V1.0.0.150:

  • Slow for ranged attacks reduced to 25% from 35%.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.104:

  • Damage increased to 30 from 20.
  • Attack speed increased to 30% from 25%.
  • Critical strike increased to 15% from 12%.
  • Mana reduced to 250 from 300.
  • Health reduced to 250 from 300.

V1.0.0.101:

  • Proc damage raised to 150% from 130%.

V1.0.0.100:

  • "Reservoir" system has been removed. These items will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.

V1.0.0.97:

  • Fixed a bug with Trinity Force that was causing the proc on spell cast to do less damage than intended.

V1.0.0.75:

  • Slow reduced to 35% from 50%.
  • Spellcast effect reduced to 130% of base damage from 150%.

V0.9.25.21: Added

  • Stats: Damage / Ability Power / Attack Speed / Crit / Move Speed / Health / Mana.
  • Chance on hit to slow the target.
  • Spell Casts cause the next attack to deal bonus damage.

League Of Legends Items Guide : elohell.net

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Vi The Piltover Enforcer

Start items

Cloth Armor

Sight Ward

Health Potion x5

Crystalline Flask

Core items

The Black Cleaver

Boots of Speed

Endgame items

The Bloodthirster

Frozen Mallet

Randuin's Omen

Maw of Malmortius

Mercurial Scimitar

Mercury's Treads

Build 2

Start items

Health Potion x3

Elixir of Fortitude

Core items

Ravenous Hydra (Melee Only)

The Black Cleaver

Endgame items

Mercury's Treads

Randuin's Omen

Blade of the Ruined King

Ravenous Hydra (Melee Only)

Frozen Mallet

The Black Cleaver

Key Techniques

Building tanky and peeling for your ADC will get you pretty far with Vi, as her kit is well designed for this task. However, you won't become the best Vi in the world just with these basic concepts. Improving your technique when using Vi is extremely important for high level play. Here are some tricks I have learned over the course of spamming Vi:

1) Attack - > E -> Move -> Attack -> E

This is your bread and butter. Most people know how to reset their attack animation with skills like E by now. However, something to keep in mind is that your E is bugged - the attack right after your E is always extremely slow. So, to maximize your damage/positioning, you have to move right after the attack reset, and then attack->reset AGAIN. Mastering this mechanic is extremely important on Vi.

2) Q -> Flash -> Q

People are familiar with your Q range by now. They know its range. What they don't know is that you can flash while charging it, and then release for a 300 range longer Q. This can be used to initiate a gank, finish off a low HP enemy, stun someone before they can flash, etc.

3) Q over wall

Not what you think of when you're brainstorming high skill techniques, but this is something important to learn with Vi as your Q range changes when you charge it. Knowing exactly how much you need to charge to get over a wall is very important and almost always means the difference between life and death. Remember that an instant charge Q is -NEVER- enough.

4) Q->Attack->E

Another important combination. This is your bread and butter for ganking, and doing it flawlessly is a necessity. It also procs your w, if you didn't notice.

5) Long range E

This one's pretty basic as well, but still extremely important to learn. Your E hits targets behind the one you attack. So, it's important to angle your position so that you're in line with both the person you're attacking and your target (the person behind it).

6) R->Hit->E->Move->Q->Hit->E

Your full skill combo. Takes advantage of your downtime between attacks with Q, and stunlocks target for 3 seconds. Also procs your w twice if you can sneak an extra hit in there. Also make sure you hit the Q in the right direction, since you have time to position it while they are stunned.

For league of legends champions guide : elohell.net

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For ease of use, feature completeness, and simplicity I would highly recommend checking out SQLite: It is in the public domain (not requiring a license), and has good community support. It is used by many major corporations and applications (e.g., Adobe, Applie, Google, Microsoft, GE, Firefox, McAfee, Skype, PHP, etc.). ---- An embedded database is a local data store which is "tightly integrated" to an application. It appears invisible to the end user, and requires no ongoing user maintenance. An embedded database usually refers to a library or API providing data access, instead of the developer writing their own functionality. There are many embedded database to chose from, depending on application requirements and runtime environment. Java/.Net, size, encryption, performance, concurrency, features (e.g., stored procs, SQL language, transactions). Several popular embedded database libraries include: * Firebird Embedded * HSQLDB (Java) * Perst * SQLite * SQL Server Compact * VistaDB NOTE: Excel and Access have historically been used as Embedded databases as well, but your application must ensure that the appropriate libraries/licensed applications are on the computer (Jet ODBC is deprecated and no longer being deployed with Microsoft MDAC). There is also the concern that users may "play" with your data because they can open it with Excel or Access. Most of these databases also include tools (or there are third party tools) for creating an initial data store. This can then be copied or deployed with your project. Your application would then use the API's to access and manipulate this data from your application. You could also include SQL statements for database creation in your application, and generate the database on-the-fly at runtime.

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This information is liable to becoming out of date as patches and/or expansions come out. Check current World of Warcraft patch notes to be sure your information is accurate.

There is no longer a rotation for damaging classes, rather they now use a priority system. There is an intricate and convoluted answer to this involving math, theorycrafting, and many many different trials and gear sets. Rather than spend six months explaining it to you I'll give you two simple answers - one more simple than the other.

Spellflash.(linked below)

It's an addon available from Curse.com - either use their installer or extract the file and place it in World of Warcraft>Interface>Addons.

When enabled and up to date this addon provides you with a good idea of the next ability you should be casting.

You'll need to choose a Death Knight plugin for this addon to recommend spells for that class. Three of them are linked below.

Basically you want your diseases up - use Outbreak if you have it or Plague Strike followed by Icy Touch or Howling Blast. Spam Howling Blast until you don't have any more runes or until Killing Machine procs and then use Obliterate if your Runic Power is not almost full or Frost Strike if your runic power is almost full. Refresh Plague Strike as needed. Horn of Winter when you have nearly enough Runic Power for a Frost Strike but not enough runes for Obliterate or Howling Blast. Toss a Death and Decay down if it's an AoE pull and use Pestilence if you want to spread Plague Strike's debuff (Howling Blast puts Icy Touch's debuff on everything already). Use Unholy Aura almost always unless you're going to be in an extended AoE situation and then use Frost Aura.

Sadly, that's as simple as it gets.

Current for Build 4.3.4.15595

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Corki The Daring Bombardier

Start items

Doran's Blade

Core items

Trinity Force

The Bloodthirster

Berserker's Greaves

Endgame items

Guardian Angel

Infinity Edge

Last Whisper

Essential Skills

*NOTE

The following skills can apply to EVERY role, not just AD carry.

LAST HITTING

Last hitting means you're getting the last hit on a minion. This is an extremely useful and common skill for ALL roles.

BENEFITS

You don't push the lane. This means you'll be ganked less by the enemy jungler and your jungler will have an easier time ganking your lane.

You get TONS OF GOLD. The YELLOW STUFF that minions seem to carry for no reason...lol

You're amount of minion kills will reflect how good you are at last hitting! As AD carry, it's your job to be a master at this. By last hitting, you'll be able to ensure that you have the gold needed to transition into mid and late game.

ORB WALKING

This term originated from DoTa. "Orb walking" is when you walk in between auto attacks in order to minimize the downtime of auto attacks.

THIS MAKES SURE YOU DON'T HAVE TO WAIT FOR THE ANIMATION OF AUTO ATTACKS TO FINISH.

This skill is incredibly useful when you're CHASING, RUNNING AWAY, TAKING OBJECTIVES. If you have watched the professionals before, you'll notice that they use this skill very often. For me, the first time was confusing because I was like "OMG. They're clicking so fast and so excessively. Sweet baby jesus. Oh my lord. God help my generation."

CHASING

Example: Lets say that you're chasing Miss Fortune...if you attack her and not walk in between auto attacks, you'll eventually lose sight of her. If you had attacked her while running forward with her in between auto attacks, you can ensure that you'll get more Phage procs; therefore, the little pest isn't getting away!

RUNNING AWAY

Sometime's you'll be chased by the occasional Udyr or Warwick. These guys can usually outrun you so this chase seems to be in favor for them. REMEMBER: You have a good chance to proc Phage or Red Buff if you use orb walking. He'll be slowed, he'll take damage, and you might be able to kill him or discourage him from the "chase."

OBJECTIVES

This one is pretty straightforward. Use orb walking to take objectives. DON'T use it if you have a Zeal or a Phantom Dancer because then orb walking is kinda redundant.

*More to be added soon!

For League of Legends Champions Guide : elohell.net

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Irelia The Will of the Blades

Start items

Health Potion x3

Boots of Speed

Starting Items 2

Health Potion x3

Elixir of Fortitude

Starting Items 3

Sight Ward

Health Potion

Elixir of Fortitude

Core items

Doran's Blade x2

Trinity Force

Wit's End

Endgame items

Maw of Malmortius

Zephyr

Ninja Tabi

Randuin's Omen

Warmog's Armor

Build 2

Start items

Mana Potion

Health Potion x3

Crystalline Flask

Core items

Guardian Angel

Zephyr

Trinity Force

Endgame items

Wit's End

The Bloodthirster

Warmog's Armor

Zephyr

Trinity Force

Guardian Angel

Boots

Ninja Tabi

Ionian Boots of Lucidity

Ability Tips & Tricks

Ionian Fervor:

Your passive lets Irelia have 40% CC reduction max based on how many enemy champions you can see that are around you up to three.

When a teamfight seems like it's going to begin, you may want to stand in the front lines to eat up all those skillshot CC stuff (eg. Amumu's Bandage Toss) that your carries cannot dodge efficiently. This DOES NOT mean getting poked down before a fight.

If a teamfight is about to begin a the enemy has lots of CC, don't be too afraid as your passive will help you reduce the CC duration quite a bit ( Irelia = Tenacity Queen).

Bladesurge:

If this spell deals the killing blow to a unit, the cooldown is refreshed. This spell applies on-hit effects (eg. procs items like Sheen, Phage, Trinity Force, etc.).

Remember that Phage/ Trinity Force's passive is proced by Bladesurge which could be crucial when needing some extra movement speed.

Use this to get creeps that are about to die and are not in your auto-attack range (though only half is refunded, usually it's worth it). This DOESN'T mean spam it for every minion, as you'll run out of mana soon enough.

On enemy champions, after attacking once, Bladesurge the enemy to reset your attack timer and auto-attack again.

Use Bladesurge to jump onto a low HP minion who is near an enemy champion to stun him/her with Equilibrium Strike and perform your burst on him/her (W->AA->Q->AA). This should be your harassment techique in lane.

Be careful about using Bladesurge to initiate onto an enemy directly and following-up with Equilibrium Strike as you may not get the stun off from the damage dealt by Bladesurge.

It is easy to chase enemy champions on a long distance run, as Bladesurge can quickly close distances. Look for low HP minions to jump to (make sure you kill it so the cooldown is refreshed) so you can jump at least again.

A great technique is to wait for the enemy to use Flash, and then follow up with a Bladesurge to close the distance again.

Use this spell to kite around when necessary. To do this, jump to low health minions so you can jump multiple times after (as the cooldown refreshes if you have dealt the killing blow). If there are no low health minions, you can create some with Transcendent Blades.

Hiten Style:

Gives you huge sustain and true damage which allows you to outscale many top laners at level 9. When wanting to deal a significant increase in damage, use the active.

When farming under turret, the active will allow you to farm more efficiently with the extra damage.

When chasing, consider activating Hiten Style before using Bladesurge onto a full-health minion to more-than-likely guarantee the kill and cooldown refresh (will usually only work if you have Trinity Force).

Equilibrium Strike:

Remember that this spell depends on who's HP is higher based on percentage so make sure to check the enemy's health bar before using the skill.

When you get this spell at level 1, using Equilibrium Strike at the target with full HP will grant a stun, and a chance for a free auto-attack. Remember to disengage once you land that first auto-attack.

You pretty much ALWAYS want use this spell for the stun. Only use it for the slow if you cannot wait for the stun (eg. to proc items (eg. Sheen/ Trinity Force, extra damage, needing the slow, etc.).

Consider using Flash to get in range for the stun at critical times.

In teamfights, you can use the stun to cancel channeling spells (eg. Nunu's Absolute Zero, Katarina's Death Lotus, Warwick's Infinite Duress, etc.).

Transcendent Blades:

If you've never played Irelia before, remember that when you press R, you'll shoot a total of four blades. The blades will shoot to where your cursor is at.

Use this ability to push creep waves. A good time to do this would be right when you are about to recall.

This spell gives immense sustain, so if you are low on HP, use it on a big creep wave for health regen.

In a 1v1 situation, you generally want to fight when there is a creep wave nearby, so you can heal up by hitting the creeps with Transcendent Blades while fighting.

Remember that using this spell doesn't interrupt your attacks, so you can spam this spell while attacking.

Using each of Transcendent Blades also procs Sheen/ Trinity Force's passive. So if possible, use each blade every 2 seconds to abuse Sheen/ Trinity Force's passive.

You can use Transcendent Blades on a minion wave to create a low-health minion you can jump onto and kill with Bladesurge. This is a good technique to use when you want to get to a distant enemy, kite the enemy, or create escape routes.

League Of Legends Champions Guide : elohell.net

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Red or Blue? Ketchup or Mustard?

Like any vague question, this one is tough to answer without any context. Most programmers would probably answer along the lines of "use the right tool for the job". Fortunately for you, I'm not most programmers.

Seriously though, I asked a very similar question when I wanted to stop trying to bend Java to be a web programming language. I started with Ruby on Rails, but ended up using Django with Python. The big draw for me was that Python as a language has been around long enough to have most of the annoying kinks worked out, and the majority of stupid problems solved.

If you just want a general purpose programming language take a good look at Python and the number of mature libraries that can help you do what you want. Or if libraries don't float your boat, see how easy it is to write your own code from the ground up in Python. Python's been doing rapid development since before it was popular.

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