The unit of electric current is amperes (A), not frames per second (fps). Frames per second is a unit used to measure video or screen display speed.
Typically, a minimum of 24 frames per second is needed for still images to appear as smooth motion to the human eye. This is the standard frame rate for movies and many animations.
A black and white TV typically displays 30 frames per second. Each frame consists of two interlaced fields, resulting in 60 fields per second. This means that 60 pictures (or fields) come up every second on a black and white TV.
If a car is moving at 100 feet per second, then it is traveling at 100 feet per second.
The frequency of a sound wave is interpreted as pitch, with higher frequencies producing higher pitch sounds and lower frequencies producing lower pitch sounds. This is because frequency is a measure of how many vibrations occur per second in the wave.
24 frames per second are projected in most animated films.
You don't need to do a calculation here as it states that there are 47 frames every second
FPS = Frames Per Second. It is a measure of how many frames of video is generated every second. Higher FPS means smoother video.
24 frames per second (standard) would be 1440 frames per minute.
24 frames per second is the best FPS for cameras.
500000
At 24 frames per second times 60 seconds equals 1440 frames per minute.
I have not heard of 'easter' PAL, but assuming that it's the same as PAL, the standard PAL runs at 25 frames per second, as opposed to NTSC, which runs at 29.97 frames per second.
50 FPS, frames per second, is sped up. The normal speed for movies is 25 frames per second. You can fast forward a movie in 30, 50, and 60 frames per second.
It depends highly on what you are running. Are you thinking of a specific game? I hope you know what frames per seconds are...
That shouldn't matter if you are running on java.
40.