It depends on the medium the light is passing through
n sin I=n sin R
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∙ 13y agoNo, the ratio of sine of the angle of incidence (I) to the sine of the angle of refraction (R) is not always the same. This ratio is constant only in a specific scenario when light passes from one medium to another with different refractive indices, as described by Snell's Law.
Sin and fault are not necessarily the same. Sin is often viewed in a religious or moral context, representing a violation of divine law or moral principles. Fault, on the other hand, may refer to a mistake or error in judgment or behavior without the same moral connotations.
In Christian theology, the concept of original sin refers to the belief that all humans inherit a tainted nature due to the sin of Adam and Eve. While traditional interpretations may emphasize the role of the father in transmitting this sin, modern perspectives acknowledge that both parents contribute to the inheritance of original sin. Ultimately, the specifics of how sin is inherited can vary between religious traditions and theological interpretations.
The formula for ( 2\sin(x)\cos(x) ) is equivalent to ( \sin(2x) ) using the double angle identity for sine function.
Light follows the Law of Sines in refraction and reflection' sin(I)/VI = sin(T)/VT=sin(R)=VI.
Yes, the law of refraction still applies regardless of the direction of the light rays. It states that the ratio of the sine of the angle of incidence to the sine of the angle of refraction is constant for a given pair of media.
No. If the angles are in the ratio 3:4:5, the sides will be in the ratio sin(3):sin(4):sin(5) - NOT in the ratio 3:4:5.
Sin is a ratio and so has no units.
I think so. I have always been taught that a sin is the same all around. Lying is the same as murder. A sin is a wrongdoing that hurts God. Jesus died for all sins, big and little.
The city is a place of misery and sin - apex ;) the game
sin is short for sine. Sin(x) means the ratio of the side of a right triange opposite the angle 'x' divided by the length of the hypotenuse. cos is short for cosine. Cos(x) is equal to the similar ratio of the side adjacent to the angle 'x' divided by the length of the hypotenuse. tan is short for tangent. Tan(x) is equal to the ratio of the opposite side divided by the adjacent side. This is the same as sin(x)/cos(x).
"Sin" stands for "sinus". The sinus of any angle is defined, in a rectangle triangle, as the ratio of the side opposed to the angle and the hypotenuse. The sinus is useful because it is unique to any angle, which means that the ratio of the opposite side and the hypotenuse in any rectangle triangle is always the same given a certain angle. "Cos" stands for "cosinus". The cosinus of any angle is defined, in a rectangle triangle, as the ratio of the side adjacent to the angle and the hypotenuse. Like the sinus of an angle, the cosinus of an angle will always be constant, which means that, given a certain angle, the ratio will always be the same even if the triangles don't have the same size. Sinus and Cosinus are very useful to determine missing informations in rectangle triangles. In fact, with only two informations (angle and side), you can find every information on this triangle.
The "sin" button on a calculator gives the sine trigonometric ratio of the given angle.
cosecant(x) = 1/sin(x)
Just as in the case of a fraction, you can expand such a ratio by multiplying both numbers with the same non-zero number. It's easiest if you use integers for this.
The values of tan are limitless (that is to say, within [-inf, inf]). However, sin and cos ratios are between -1 and 1. Think about it: sin = opposite/hypotenuse. Since hypotenuse is always larger than or equal to opposite, sin must always be less than 1. Same with cos.
Yes. Anger is always gonna be a sin.
the sin and csc functions are reciprocals, & reciprocals always have the same sign, since their product is 1, a positive number (straight out the back of a precalc book)