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The octree method for hidden surface removal involves dividing the 3D space into smaller and smaller octants. Each octant is further divided until a certain criteria is met (e.g., maximum depth or minimum size). This hierarchical structure helps identify and remove hidden surfaces by checking which octants are completely hidden by others. The octree method is efficient for accelerating rendering in complex 3D scenes.

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Q: Explain Octree method for hidden surface removal?
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Explain hidden surface and hidden removal?

Hidden surface refers to parts of a 3D object that are not visible because they are obstructed by other objects in the scene. Hidden removal is the process of identifying and removing these hidden surfaces from the view to create a more accurate and realistic representation of the scene. This is important in computer graphics to ensure that only visible surfaces are rendered to the viewer.


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