When Magical Citadel of Endymion is initially activated, it has no Spell Counters. This is because its effect of obtaining Spell Counters does not take place until it has been successfully activated. Therefore, it does not gain a Spell Counter from its own activation.
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Yes, Magical Citadel of Endymion can remove its own counters to pay the cost of another card's activation. So you can remove three from the Citadel. There is no need for Royal Magical Library to have any counters at the time. Magical Citadel of Endymion pays the cost instead.
The Magical Citadel's controller can remove the spell counter to save the Citadel from destruction during Heavy Storm's resolution.
yes you could because most cards that can have spell counters says that it can destroy a spell or trap cards on the field face up like breaker when its normal summoned it has 1 spell counter, u can take of the spell counter to destroy 1 trap or spell on the field
Any card that actually uses Spell Counters will tell you what to do with them. Breaker the Magical Warrior tells you what his own counter does, while cards like Megaton Magical Cannon say to remove spell counters from other cards.
When you trigger an effect (such as summoning breaker or apprentice magician)that says to put a spell counter on a card that can accepts spell counters. Oh and put as much spell counters as it says you should.