Flash MX uses ActionScript for its language. It controls the movies and the items inside the movies. ActionScript is similar to JavaScript, if you are familiar with JavaScript.
A programming language is a symbolic language that a computer programmer uses to write computer program source code. Source code is non-executable code and must be translated into machine code. A computer can be programmed to perform this conversion and thus produce the required machine code.
Pseudocode. However, pseudocode is not a programming language as such. It is a language that a programmer uses specifically to convey the concept of a specific algorithm to other programmers. The language is such that any programmer can easily translate the algorithm into their preferred language. Furthermore, pseudocode does not have to be written in English, it can be written in any language. However, English is the most widely-spoken language within the programming community and is therefore the most prevalent language used in programming.
Every programming language has rules that specify how to write instructions. Many programming languages are similar, but mostly they all have different styles and ways of writing the same instructions. This is called the syntax.
No, you don't have to.
Flash MX uses ActionScript for its language. It controls the movies and the items inside the movies. ActionScript is similar to JavaScript, if you are familiar with JavaScript.
Adobe (formerly Macromedia) Flash Player uses ActionScript to control elements in flash videos, and to make calculations, upon which basis the changes are made. It is a scripting language, similar in syntax to C / C++, and is compiled as part of the flash movie file.Fore more information, see:http://www.answers.com/ActionScript
As a CPU only processes written in machine language (binary) programming languages, which uses words instead of numbers is the reason that programming languages were invented. It allows programmers to write application in programming language statements that then uses special software to convert the program into machine language. (Gaddis, Tony, Irvine, Kip; Starting out with visual basic, 2005)
To create games with Macromedia Flash 8 you need to learn actionscript. Actionscript is a programming language that resembles Java and it is used to control objects (mostly movie clips). To learn how to write actionscript you can perform a search for "flash game tutorials" or just "actionscript 2 tutorial" to find out more about actionscript. Flash 8 uses actionscript 2, so make sure the tutorials you find are using the appropriate version of actionscript. Once you get the hang of it you can make your own games. Start with something simple, and work your way up to more demanding projects. If you get stuck and don't know how to write code to do what you want to happen, you can always look it up. E.g. search for"click and drag actionscript 2" and you will probably find many different code examples that do just that. Also the Flash 8 program has extensive help documents with information on how to learn actionscript as well as a library with all the possible data types and their methods. I myself am still making my own basic games but you can basically learn everything there is to know using the Internet.
Flash can manipulate vector and raster graphics, and supports bidirectional streaming of audio and video. It uses a scripting language called ActionScript.
quoting from stack exchange: "Zigbee", or IEEE 802.15.4, is a protocol. As such, it has no "programming language".
A programming language is a symbolic language that a computer programmer uses to write computer program source code. Source code is non-executable code and must be translated into machine code. A computer can be programmed to perform this conversion and thus produce the required machine code.
A programming language is a symbolic language that a computer programmer uses to write computer program source code. Source code is non-executable code and must be translated into machine code. A computer can be programmed to perform this conversion and thus produce the required machine code.
Pseudocode. However, pseudocode is not a programming language as such. It is a language that a programmer uses specifically to convey the concept of a specific algorithm to other programmers. The language is such that any programmer can easily translate the algorithm into their preferred language. Furthermore, pseudocode does not have to be written in English, it can be written in any language. However, English is the most widely-spoken language within the programming community and is therefore the most prevalent language used in programming.
Every programming language has rules that specify how to write instructions. Many programming languages are similar, but mostly they all have different styles and ways of writing the same instructions. This is called the syntax.
No, you don't have to.
You, as a programmer, can use a string with 1s and and 0s (or any other content) in each and every programming language.