Assignment(=) operator is a special operator that will be provided by the constructor to the class when programmer has not provided(overloaded) as member of the class.(like copy constructor). When programmer is overloading = operator using friend function, two = operations will exists: 1) compiler is providing = operator 2) programmer is providing(overloading) = operator by friend function. Then simply ambiguity will be created and compiler will gives error. Its compilation error.
The arrow is used when a pointer variable is used to get at a member of a structure, and the dot operator is used when dealing with the real structure.ptr->fld == (*ptr).fldstr.fld == (&str)->fld
Function overloading is multiple definition with different signatures(the parameters should be different) for the same function. The parameter list have to be different in each definition. The compiler will not accept if the return type alone is changed. Operator overloading is defining a function for a particular operator. The operator loading function can not be overloaded through function overloading.
The only "special" operators in C++ are those that cannot be overloaded. That is; the dot member operator (.), pointer to member operator (.*), ternary conditional operator (:?), scope resolution operator (::), sizeof() and typeof().
a boiler operator should know and be capable to run it smoothlyt
An operator function implements a particular operator symbol. The database server provides special SQL-invoked functions, called operator functions, that implement operators. An operator function processes one to three arguments and returns a value. When an SQL statement contains an operator, the database server automatically invokes the associated operator function. The association between an operator and an operator function is called operator binding. You can overload an operator function to provide the operator for a UDT. The SQL user can then use the operator with the UDT as well as with the built-in data types. When an SQL statement contains an operator, the database server automatically invokes the associated operator function.
The dot member access operator (or, in simple terms, the period) specifies the hierarchy of namespaces.
Assignment(=) operator is a special operator that will be provided by the constructor to the class when programmer has not provided(overloaded) as member of the class.(like copy constructor). When programmer is overloading = operator using friend function, two = operations will exists: 1) compiler is providing = operator 2) programmer is providing(overloading) = operator by friend function. Then simply ambiguity will be created and compiler will gives error. Its compilation error.
In SQL, the function of the union operator is to combine the result of two or more select-statements. The union operator is a very useful tool when coding SQL.
You use the dot operator when the left side is the name of the object or a reference to an object, and you use the arrow operator when the left side is a pointer to an object. Example: struct foobar x, *p= &x; x.field = p->field; (&x)->field = (*p).field;
to define an additional task to an operator ,we must specify what it means in relation to the class to which the operator is applied.this is done with the help of a special function called operator function ,which describes the task.
The arrow is used when a pointer variable is used to get at a member of a structure, and the dot operator is used when dealing with the real structure.ptr->fld == (*ptr).fldstr.fld == (&str)->fld
Function overloading is multiple definition with different signatures(the parameters should be different) for the same function. The parameter list have to be different in each definition. The compiler will not accept if the return type alone is changed. Operator overloading is defining a function for a particular operator. The operator loading function can not be overloaded through function overloading.
No. Operator and/or function overloading is only a C++ thing.
The operator required to call c function using object name is function object. Other operator names that deal with objects are structure dereference, structure reference, and indirection
The only "special" operators in C++ are those that cannot be overloaded. That is; the dot member operator (.), pointer to member operator (.*), ternary conditional operator (:?), scope resolution operator (::), sizeof() and typeof().
Not possible. Of course you can call a function which does the addition for you, but function-calling is also an operator in C.