Kinds of programming language construct : * block (1 kind, 2 facts) * class (15 kinds, 28 facts) - A software module that provides both procedural and data abstraction. It describes a set of similar objects, called its instances * comment (1 kind, 12 facts) * condition (3 kinds, 2 facts) * data item (2 kinds, 2 facts) * data type (1 kind, 3 facts) * declaration (1 kind, 2 facts) * exception (2 kinds, 5 facts) - A situation that arises in a program requiring special handling, and hence deviation from the normal path of control * function (1 kind, 2 facts) * keyword (1 kind, 2 facts) * name space (1 kind, 2 facts) * operator (1 kind, 2 facts) * package^2 (1 kind, 5 facts) - A facility for grouping a set of classes * procedure (2 kinds, 3 facts) * statement (10 kinds, 3 facts) Source: http://www.site.uottawa.ca:4321/oose/index.html#programminglanguageconstruct
You don't. A programming language and a spoken language have quite different structures; you don't use one for the other. Most programming languages are based on English, but that's usually just a few keywords, and perhaps class names, and similar stuff, that's English; the syntax of the programming language has nothing to do with English syntax.
The three primitive logic structures in programming are selection, loop and sequence. Any algorithm can be written using just these three structures.
write a note on event driven programming
Yes, in C, you can use the standard programming structures (sequence, selection, repetition).
Another way of defining assembler is to call it chip set programming. Different chips set have different protocols but what you are doing is programming the hardest way you can
Structures in programming are used to group different data types under one name for more convenient and efficient handling. They allow you to create more complex data structures by combining multiple variables of different types. Structures can be used to represent real-world entities and can have functions associated with them in object-oriented programming languages like C++.
Structures are a way to group different data types together under one name. They allow you to create more complex data structures by combining variables of different types, making it easier to manage and manipulate related data. Structures help in organizing data in a meaningful way for better understanding and usage in programming.
W. B. Langdon has written: 'Genetic programming and data structures' -- subject(s): Genetic programming (Computer science), Data structures (Computer science)
You don't. A programming language and a spoken language have quite different structures; you don't use one for the other. Most programming languages are based on English, but that's usually just a few keywords, and perhaps class names, and similar stuff, that's English; the syntax of the programming language has nothing to do with English syntax.
why do we have diffrent programming laungage
Because you can use programming structures, namely: sequence, selection (if, switch) and repetition (while, for, do-while)
Robert L. Kruse has written: 'Programming with data structures' -- subject(s): Computer programming, Data structures (Computer science), Pascal (Computer program language)
'struct tm' (time.h) and 'FILE' (stdio.h)
The three primitive logic structures in programming are selection, loop and sequence. Any algorithm can be written using just these three structures.
write a note on event driven programming
what were some of the different structures at buenaventura
By itself, structured programming does not support the notion of a function call. This is achieved through an extension of structured programming known as procedural programming. Object-oriented programming extends procedural programming such that data and the functions that operate upon the data can be encapsulated within an object.