The main task of the Transmission Control Protocol is simple: packaging and sending data. Of course, almost every protocol packages and sends data. What distinguishes TCP from these protocols is the sliding window mechanism that controls the flow of data between devices. This system not only manages the basic data transfer process, it is also used to ensure that data is sent reliably, and also to manage the flow of data between devices to ensure that data is transferred efficiently without either device sending data faster than the other can receive it.
SMTP uses TCP, not UDP.
Transmission Control Protocol (TCP) is used when data reliability is needed since it is connection oriented and guarantees delivery.
HTTP works over a TCP connection.HTTP works over a TCP connection.HTTP works over a TCP connection.HTTP works over a TCP connection.
A datagram socket represents a connectionless, non-guaranteed communication protocol. It represents the UDP protocol in the TCP/IP suite.Contrast this with a stream socket, which represents a connection oriented, guaranteed, communication protocol. It represents the TCP protocol in the TCP/IP suite.UDP is the underlying protocol for TCP. If you are talking OSI model, UDP is layer 3, and TCP is layer 4.
He decided to implement his plan.
Yes.
TCP implements guaranteed reliable delivery as a means of transporting data across a network.
It depends on whether you want speed (UDP) or reliability (TCP).
TCP does, not sure about others. TCP can handle out-of-order packets and lost packets. Even though TCP does some rudimentary error checking, corrupted packets sometimes get through.
That depends on the protocols used. TCP provides reliability, but if TCP is not used, higher-level protocols can include the reliability instead. That is to say, if a packet is not received, the higher-level protocol will take the responsibility of sending (or requesting) the packet again.For example, TFTP (Trivial File Transfer Protocol) uses UDP, and automatically resends a packet when an acknowledgement is not received after a certain time.That depends on the protocols used. TCP provides reliability, but if TCP is not used, higher-level protocols can include the reliability instead. That is to say, if a packet is not received, the higher-level protocol will take the responsibility of sending (or requesting) the packet again.For example, TFTP (Trivial File Transfer Protocol) uses UDP, and automatically resends a packet when an acknowledgement is not received after a certain time.That depends on the protocols used. TCP provides reliability, but if TCP is not used, higher-level protocols can include the reliability instead. That is to say, if a packet is not received, the higher-level protocol will take the responsibility of sending (or requesting) the packet again.For example, TFTP (Trivial File Transfer Protocol) uses UDP, and automatically resends a packet when an acknowledgement is not received after a certain time.That depends on the protocols used. TCP provides reliability, but if TCP is not used, higher-level protocols can include the reliability instead. That is to say, if a packet is not received, the higher-level protocol will take the responsibility of sending (or requesting) the packet again.For example, TFTP (Trivial File Transfer Protocol) uses UDP, and automatically resends a packet when an acknowledgement is not received after a certain time.
No, it is unreliable. If reliability is needed, it has to be taken care of by higher-layer protocols; usually TCP.
SMTP was designed to send email between computers in network. And uses TCP for reliability.
SMTP uses TCP, not UDP.
It is generally a good idea to implement reliability packets loss recovery at the end of a system, instead of in the middle, because you may need to change the reliability packets. By implementing at the end you will be assured you have the right packet.
It is possible for an application to enjoy reliable data transfer over UDP. UDP uses checksum to learn whether data reached is true or not. You can also ensure reliability by creating a private protocol built on UDP.
An important difference is that TCP includes mechanisms for reliable data communication (lost parts of the communication are re-sent), UDP doesn't. TCP is used when such a reliable communication is important. When speed is more important than reliability, UDP is used instead. This is the case with phone or video communication over the Internet.An important difference is that TCP includes mechanisms for reliable data communication (lost parts of the communication are re-sent), UDP doesn't. TCP is used when such a reliable communication is important. When speed is more important than reliability, UDP is used instead. This is the case with phone or video communication over the Internet.An important difference is that TCP includes mechanisms for reliable data communication (lost parts of the communication are re-sent), UDP doesn't. TCP is used when such a reliable communication is important. When speed is more important than reliability, UDP is used instead. This is the case with phone or video communication over the Internet.An important difference is that TCP includes mechanisms for reliable data communication (lost parts of the communication are re-sent), UDP doesn't. TCP is used when such a reliable communication is important. When speed is more important than reliability, UDP is used instead. This is the case with phone or video communication over the Internet.
I'm gonna say they most definitely are NOT all concerned with reliability. UDP is a transport layer protocol that provides connectionless, unreliable data delivery services.