The C language is not a graphics language and you cannot draw logic gates using it. C is a programming language, and it is possible to use a graphics library to do so, but you did not specify which library you were using. Please restate the question.
TFT or CRT doesn't make difference in using BGI graphics.
1. There are no commands in C.2. Graphics can be used by system-dependent libraries so you have to specify the platform you are using (MS DOS, MS Windows, X Window, etc).
You should actually turn the question around: does the Turbo C++ graphics library support Windows XP? The answer is yes it does, provided you are using a version of Turbo C++ for Windows XP and above.
array,linklist,queue,stack,tree,graph etc...
There is no such header in the standard library because graphics are a non-generic, platform-specific feature. For graphics output, including a plot, you need a graphics library and API suitable for your platform and hardware.
ANSI/ISO C does not and never has done graphics.
To take graphics printouts in C, you can use libraries like OpenGL or SDL to create graphics and render it on the screen. After rendering your graphics, you can take a screenshot of the screen using platform-specific functions or libraries. Another option is to save the graphics to an image file format like PNG or BMP using libraries that support image output in C.
The C language is not a graphics language and you cannot draw logic gates using it. C is a programming language, and it is possible to use a graphics library to do so, but you did not specify which library you were using. Please restate the question.
pro c language to implement linear search using pointers
TFT or CRT doesn't make difference in using BGI graphics.
C has nothing to do with graphics.
C++ is a generic language and, as such, has no built-in graphics capability. Graphics are platform-dependant, thus if you want to use graphics in C++ you must use a graphics library and API that caters for your hardware and platform. The API needn't be written in C++, may be generic and may be as abstract as suits your needs. For example, for Windows graphics, you'd either use generic DirectX or OpenGL API calls. But not knowing which platforms you are targeting, it's impossible to provide you with the specific code your require. Consult your IDE documentation to see which, if any, graphics libraries are provided.
The graph would start at 100°C and gradually decrease to -5°C over time. On the x-axis, you would plot time, while on the y-axis, you would plot temperature. You could label the axes accordingly and add a title such as "Cooling of Water from 100°C to -5°C".
cg code for binary tree
C has nothing to do with graphics.
C++ has no built-in graphics methods, including line drawing. Graphics is platform-specific and, as such, requires a graphics API and library specific to your platform and hardware. As a result, there is no generic, one-size-fits-all C++ code for drawing graphics of any kind.