In the 8086 microprocessor, a wait state is generated when the processor needs to wait for an external device to complete an operation before proceeding. This typically occurs when the processor accesses slower external memory or peripherals. The wait state extends the duration of a machine cycle to allow the external device to catch up, ensuring data integrity and proper operation. The addition of wait states can impact the overall performance of the system by increasing the total execution time of instructions.
wait state is a delay experienced by a microprocessor when accessing external memory or another device that is slow to respond. the vice versa also come into scenario. Now, to be able to access slow memory the microprocessor must be able to delay the transfer until the memory access is complete. One way is to increase the micro processor clock period by reducing the clock frequency. Some micro processors provide a special control input called READY to allow the memory to set its own memory cycle time. If after sending an address out, the microprocessor does not receive a READY input from memory, it enters a wait state for as long as the READY line is in 0 state. When the memory access is completed the READY goes high to indicate that the memory is ready for specified transfer.
The number of instructions that can execute in one second in the 8086 microprocessor is highly dependent on clock speed, memory wait time, and instruction complexity mix, but the generally accepted performance factor is 0.33 MIPS (Million Instuctions per Second) at a clock speed of 4.77 MHz.
One clock cycle, repeated until READY is true.
To increase the speed of the 8086, you need to increase the clock speed, reduce the number of wait states, or both. You could also optimize your code so that it runs faster. Since the 8086 is a segmented memory architecture, it is more efficient to use operands in one segment and to make near references to them.
TEST This input is examined by a 'WAIT' instruction. If the TEST input goes low, execution will continue, else, the processor remains in an idle state. The input is synchronized internally during each clock cycle on leading edge of clock.
The only way to exit WAIT state on the 8085 is to assert READY. You could perform a reset, but the processor will still remain in TWAIT if READY is not true.
A wait state in computing refers to a condition where a microprocessor is held idle until it can proceed with the execution of the next instruction. This can occur due to various reasons, such as unavailability of data or resources needed to complete the current operation. Efficient management of wait states is crucial for optimizing processor performance.
The wait state, TWait, is a extra clock cycle added to the machine cycle to allow time for external hardware to respond. During this extra cycle, none of the address, data, or control pins change state. Wait state is entered if READY is false (LOW) on the rising edge of clock following ALE. READY is sampled each rising edge of clock thereafter and wait state will not be exited until READY is true (HIGH).
It could be called either a buffer or a wait state.
The term "N core" means that the microprocessor contains 2 or more independent CPUs instead of the single CPU in the "traditional" microprocessor. The more CPUs in the microprocessor, the more instructions it can execute per clock cycle, because the extra CPUs work in parallel and usually do not have to wait for each other.
The 8085 instruction MOV M,A requires two machine cycles and 7 T states. Cycle one is 3 T states for opcode fetch, plus 1 T state for opcode decode. Cycle two is 3 T state for operand store. These numbers do not include WAIT states. WAIT states are interposed between T2 and T3 of any memory access cycle, and the total number of WAIT states depends on the READY line.
The NOP instruction is a no-operation instruction. It does nothing to the state of the machine, except to use some time. In the case of the 8085, it uses four clock cycles plus however many wait states are need to access the NOP instruction from memory.
wait state (command for the computer to wait for slower devices)