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The animation and game design industry has shifted from console-based to online platforms. A trend toward pieces that are made quickly and with simple technology has also emerged, with drastically lower production costs as a result. Those tendencies, combined the ability to distribute work using the Web and even cable TV, means that individuals can be their own animation production house. That perspective is central to Design and Technology's philosophy. In contrast with animation programs at some traditional colleges, Parsons' bachelor's degree program teaches you how you can do it on your own.

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Q: Where can one find information about an animation program?
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