Z is a variable with mean 0 and variance 1.
Z is a variable with mean 0 and variance 1.
Z is a variable with mean 0 and variance 1.
Z is a variable with mean 0 and variance 1.
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Maybe your speaking a variable that contains a ternary operators such as:
$variable = (1 == 1) ? 'value-if-true' : 'value-if-false';
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If x = 1 then X is not really a random variable but a constant.
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The independent variable is the factor that is manipulated or controlled by the researcher to observe its effect on the dependent variable. In figure 1-1, the independent variable is the type of treatment or intervention being administered to the subjects.
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The numerical value that comes before the variable or, if none, the coefficient is 1.
The numerical value that comes before the variable or, if none, the coefficient is 1.
The numerical value that comes before the variable or, if none, the coefficient is 1.
The numerical value that comes before the variable or, if none, the coefficient is 1.
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no. It is generally known that a single variable represents 1 of that variable.
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1
for example
when x is the variable :
X+1=5
it can also be written as
1X+1=5
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A monomial is an expression that is either:
1) a numeral,
2) a variable,
or 3) the product of a numeral and one or more variables.
A variable can be thought of as the product of the numeral 1 and the variable, thus making it a monomial.
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This is an instruction to increment the value of a variable by 1 (in this case, either the variable count or the variable total).
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The constant variable is usually the 'X' variable or the variable that stays the same. For example, it may be the 'X' variable or the same number.
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x = 1 / y2
where:
x is the dependent variable
y is the independent variable
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Let's look at an example. int a = 1; Here our variable is 'a' which is of type 'int'
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The dependent variable depends on the independent variable for its values as for example in the straight line equation: y = 2x+1 It is y that is the dependent variable and x the independent variable.
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This answer applies to programming languages in general. The equals sign is used for assignment. For example, the code "$variable = 1" assigns the value of 1 to the variable $variable. If you want to test whether values are the same (equality) the double equals sign is used. For example, when you want to verify that $variable has been assigned the value of 1 you would use: $variable == 1
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A variable changes. It varies.
A non variable does not change. It is constant.
For example if I write a mathematical expression such as x + 1, then x is a variable. Its value can be whatever value we choose. However 1 is a non variable. Its value is 1 and never changes from 1.
In a scientific experiment a variable would be something that you changed from one test to another. A non variable would be something that remained constant from test to test.
As a final example: the speed at which light travels in a vaccum is a constant. It is referred to by the letter c which stands for the universal constant. However, the speed at which your car travels is a variable. It changes.
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You CAN have a variable in the denominator
1/x=1 is a simple example. The answer is x=1.
The other is 10/x=2
x=5.
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Answer 1 ==
In an open sentence (an equation or inequality with a variable in it), when a number replacing the variable makes the sentence true, then it is a solution.
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If a variable X is in inverse variation with a variable Y, then it is in direct variation with the variable (1/Y).
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Ordinary variable are those variables that can store only one (1) variables
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The three variables of a science project are:
1. Controlled variable: A controlled variable means the part of the experiment that stays the same. This is also called the dependent variable.
2. Manipulated variable: A manipulated variable is something that can be changed by the experimenter. Also known as the independent variable.
3. Responding variable: A responding variable is the variable which you have to measure to get your results. So, you do not know the values of this variable until you measure it.
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(1 - cos(2x))/2, where x is the variable. And/Or, 1 - cos(x)^2, where x is the variable.
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There are several ways to increment a variable:
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What variables can affect the sprouting of a bean seed?
Variable 1 WATER
Variable 2 SUNLIGHT
Variable 3 SOIL
Variable 4BUGS
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It is a variable that takes the value 1 if the characteristic under consideration is present and 0 otherwise.
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It is called the independent variable.
For example if you are trying to find y:
y = x+1
X is the independent variable, and Y is the dependent variable.
The value of Y, depends on the value of X.
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A dummy variable is a variable that takes on the values 1 and 0; 1 means something is true. These are used in statistical analyses.
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variable- is a letter that represents an unknown number
ex- x-1=10
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Two way ANOVA
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A = b.
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In Table 2.1, the variable that is typically kept constant is referred to as the control variable. This variable is maintained at a consistent level across different experimental conditions to ensure that any changes in the dependent variable can be attributed to the manipulation of the independent variable.
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if you have a variable in a fraction and want it by itself you have to rearrange the equation e.g.
2x/1=1
to get the variable by itself you first need to get rid of the fraction SO... you multiply both sides by the denominator (in this case it's 1) so you end up with 2x=1
to get the variable alone you then need to get rid of the coefficient, which in this case is 2. To get rid of this coefficient you need to divide both sides by two (because the variable is multiplied by 2) so then you end up with
2x/2=1/2
We can then simplify to x=1/2.
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v=1/3Ah
(ex.1/3*6*8=??)
6 is equal to the variable A
8 is equal to the variable h
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Simply reassign the value. If you have a variable $x, and you add 1 to it, you can store the value by stating $x = $x+1;
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a single variable
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I do it by using an "if/then" statement. The variable behind the "if" statement is the independent variable. The variable behind the "then" statement is the dependent variable.
Example: y = 3x3 + 4x2 - 6x +1
So if you tried "if y = 2", you're still stuck on your "then" statement. You don't really know what x is, do you?
But if you try "if x = 1", then you can determine right away that y = 2.
So x is your independent variable and y is your dependent variable.
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Independent variable
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The scope of a variable is the range, or area, in which a variable exists.
// this c is global and can be referenced from anywhere
int c = 1;
void foo() {
// this c is local to function foo and can't be referenced from the outside
int c = 2;
}
void bar() {
// if we try to reference c here, we get the value 1 from the global variable
}
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