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starfish are penta-morphic ie. they show penta morphism.

1 answer


A bimorphism is a morphism which serves as both a monomorphism and an epimorphism.

2 answers


In category theory, a zero object is an object that is both initial (there is a unique morphism from the zero object to any other object) and terminal (there is a unique morphism from any other object to the zero object) in a given category. It serves as a generalization of the concept of the zero element in algebraic structures.

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Morphology is the structure and appearance of an organism. Mostly, organisms of the same species share a very similar appearance. In some organisms, the males and females look different. this is sexual dimorphism. When organisms are being classified, many different factors are taken into account, such as morphism, to ensure that they are classified correctly. If morphism wasn't taken into account, it would be much more difficult to begin classifying many different species

1 answer


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Hello,

I see you are asking "What are the symptoms for erythremia?"

Additional symptoms of erythema multiforme can include:

a high temperature.

a headache.

feeling generally unwell.

raw sores inside your mouth, making it hard to eat and drink.

swollen lips covered in crusts.

sores on the genitals, making it painful to pee.

sore, red eyes.

sensitivity to light and blurred vision.

For more information, you can visit this URL - skincarehealthcenter. com/condition/erythremia/c/12734

2 answers


General: To pull back inside (for example, an airplane retracting its wheels while flying); To take back or withdraw something one has said

Mathematics:

1. In category theory, a branch of mathematics, a section is a right inverse of a morphism. Dually, a retraction is a left inverse. In other words, if and are morphisms whose composition is the identity morphism on Y, then g is a section of f, and f is a retraction of g.

2. In mathematics, in the field of group theory, a subgroup of a group is termed a retract if there is an endomorphism of the group that maps surjectively to the subgroup and is identity on the subgroup. In symbols, is a retract of if and only if there is an endomorphism such that for all and for all

Topology:

In topology, a retraction, as the name suggests, "retracts" an entire space into a subspace. A deformation retraction is a map which captures the idea of continuously shrinking a space into a subspace

1 answer


Poly morphism is nothing but function with same name exhibiting two or more than two characteristics.

The function has the same name but the parameters passes to it will differ.

Example: DrawShape ()

DrawShape (int radius) ---> draws a circle

DrawShape (int length, int breadth) ---> draws a rectangle

1 answer


Circe is sorceress who lived on the island of Aeaea. She was an expert in witchcraft, morphism, and sorcery. When ships would come onto her island she would turn all the men, and even some women she didn't like, into animals; mostly pigs. She would do this by putting certain herbs into their food then changing them with her scepter.

She wasn't a goddess though, just a sorceress.

1 answer


It derives from ομόλογο (omologo) meaning ''of the same - or similar characteristics''

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homologous =`ομόλογος [homo-logos] < 'ομό- + λόγος

'ομό- (homo- prefix from `όμοιος) = same- similar- (homo-erotic, homeo- morphism)

λόγος = ratio (word, speech, reason)

So, homologous=of the same ratio, of the same word, some/thing/one that agrees

Antonym: αντίλογος antilogos (antilogy)

1 answer


To transform an image into glass, you can use a technique called glass morphism. This involves creating a design that simulates the appearance of glass, with a frosted or blurred effect, shadows, and highlights to give the illusion of transparency and depth. This can be achieved using graphic design software like Adobe Photoshop or Figma, by applying specific layer styles and effects to the image to make it look like it is encased in glass.

1 answer


No. Interfaces in Java are a construct to get polymorphism ( subtype polymorphism ) working in Java, but they are not a "kind" of polymorphism.

In polymorphism happens when two objects respond to the same message ( method call ) in different way ( hence poly -> many, morphism -> way or shape : polymorphism -> many ways). In Java to be able to send the same message to two different objects you have to either inherit the same parent, or implement the same interface.

2 answers


The polymorphism concept is similar for all objected oriented languages the defination is same and function too.

The polymorphism is defined below.

"one name multiple form"

The explaination is that the polymorphism is combination of two words

"poly" means many and "morphism " means form .the function overloading could be example for it.

void sum(int,int)

void sum(float,float)

void sum(double,int)

void sum(int,float)

in above example the function name is same but only signature is different.

and therefore this can be easily implemented in java.

posted by: Girija Shankar jaiswal

contact no.+919453755840

1 answer


1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 +

3 answers


1

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2 answers




10 x 10=100. Would you rather go like this: 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1=100?

12 answers



1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 5

1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 5 5

1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 10

1 1 1 1 1 1 1 1 1 1 5 5 5

1 1 1 1 1 1 1 1 1 1 5 10

1 1 1 1 1 5 5 5 5

1 1 1 1 1 5 5 10

1 1 1 1 1 10 10

5 5 5 5 5

5 5 5 10

5 10 10

12 ways

2 answers



I assume by "square numbers" you mean perfect squares.

You didn't say how many of each were allowed:

1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1²= 23

1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 2² = 23

1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 2² + 2² = 23

1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 3² = 23

1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 2² + 2² + 2² = 23

1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 1² + 2² + 3² = 23

1² + 1² + 1² + 1² + 1² + 1² + 1² + 2² + 2² + 2² + 2² = 23

1² + 1² + 1² + 1² + 1² + 1² + 1² + 4² = 23

1² + 1² + 1² + 1² + 1² + 3² + 3² = 23

1² + 1² + 1² + 2² + 2² + 2² + 2² + 2²= 23

1² + 1² + 1² + 2² + 4² = 23

1 answer


1+1+1+1+1+1+1+1+1+-1+1+1+10

1+1+1+1+1+1+1+1+1=9

1+1+1+1+1+1+1+1+1+-1=8

1+1+1+1+1+1+1+1+1+-1+1+1+10=20

1 answer



1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1

and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1

and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1

and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1 and 1

and 1 and 1 and 1 and 1 and 1 and 1.

Or

1.1 and 1.1 and 1.1 and 42.7

or an infinite number of other possibilities.

2 answers


(-1)3 = (-1)(-1)(-1) = -1

(-1)3 = (-1)(-1)(-1) = -1

(-1)3 = (-1)(-1)(-1) = -1

(-1)3 = (-1)(-1)(-1) = -1

3 answers


11111 x 11111 = 123454321

1 1 1 1 1

x 1 1 1 1 1

_______________

1 1 1 1 1

1 1 1 1 1

1 1 1 1 1

1 1 1 1 1

+ 1 1 1 1 1

_______________

1 2 3 4 5 4 3 2 1

1 answer


[Legend: Each number represents the denomination (amount) of the coin.]

1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1 = 25

1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+5 = 25

1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+5+5 = 25

1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+10 = 25

1+1+1+1+1+1+1+1+1+1+5+5+5 = 25

1+1+1+1+1+5+5+10 = 25

1+1+1+1+1+5+5+5+5 = 25

1+1+1+1+1+10+10 = 25

5+5+5+5+5 = 25

5+5+5+10 = 25

5+10+10 = 25

So the answer is 11!!!

I think you're missing 1+1+1+1+1+1+1+1+1+1+5+10 = 25 ?

1 answer


1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1 is one example.

1 answer



The answer is -1.

(1 + 1 x 1)/(1 - 1 x 1 -1) + 1 =

Follow the order of operations: parentheses/brackets, exponents, multiplication and division from left to right, and addition and subtraction from left to right.

Numerator:

Simplify 1 x 1 to 1.

(1 + 1)/(1 - 1 x 1 -1) + 1

Simplify 1 + 1 to 2.

2/(1 - 1 x 1 - 1) + 1

Denominator:

Simplify 1 x 1 to 1.

2/(1 - 1 - 1) + 1

Simplify 1 - 1 - 1 to -1.

2/(-1) +1

Simplify 2/(-1) to -2.

-2 +1

Simplify.

-1

4 answers



There are infinitely many possible solutions. One of them is

1 + 1 + 1 + 1 + 1 + 1 +1 + 1 + 1 + 1 +

1 + 1 + 1 + 1 + 1 + 1 +1 + 1 + 1 + 1 +

1 + 1 + 1 + 1 + 12

1 answer


1+1 is 2 and 1-1 is 0 and 1*1 is 1 and 1/1 is 1

1 answer



One possibility:

1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1

1 answer


1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1 x 0

1 answer


1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1x0=

1 answer


They are -1 and +1.

They are -1 and +1.

They are -1 and +1.

They are -1 and +1.

2 answers


1 quarter, 2 dimes, 2 nickels, and 45 pennies

1+2+2+45=50

25+10+10+5+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1=100

1 answer


1 quarter, 2 dimes, 2 nickels, and 45 pennies.

1+2+2+45=50

25+10+10+5+5+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1

1 answer


The reciprocal of 1 is 1.

Proof:

a. 1*(1/1) = 1 because a*(1/a) = 1

b. 1*1 =1 because 1*a = a

c. 1/1 = 1 compare a. and b.

7 answers


1+1-1+1-1+1-1+1-1+1-1+1-1+1-1*0+2

1 answer


1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 x 1 = 19

2 answers


1 1 1 1 1 1 1 1 1 1 1 1 1 1 11 1 12 1 11 1 1 1

3 answers


There are infinitely many possible answers.

One such is 1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+1+16

1 answer


It is negative infinity.

4 answers


There are no two numbers that multiply to get 6 but add to get 18. In fact, the solutions are:

  • 1x1x1x1x1x1x1x1x1x1x1x1x6 = 6; 1+1+1+1+1+1+1+1+1+1+1+1+6 = 18
  • 1x1x1x1x1x1x1x1x1x1x1x1x1x2x3 = 6; 1+1+1+1+1+1+1+1+1+1+1+1+1+2+3 = 18

1 answer



1 + 1 -1 + 1

1+1 = 2, 2 - 1 = 1, 1 + 1 = 2

The answer would be 2

4 answers