dot product
n.
See scalar product.
[From the use of a dot to indicate the function, as in x · y.]
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See scalar product.
[From the use of a dot to indicate the function, as in x · y.]
The noun has one meaning:
Meaning #1:
a real number (a scalar) that is the product of two vectors
Synonyms: scalar product, inner product
In mathematics, the dot product, also known as the scalar product, is an operation which takes two vectors over the real numbers R and returns a real-valued scalar quantity. It is the standard inner product of the Euclidean space.
The dot product of two vectors (from an orthonormal vector space) a = [a1, a2, … , an] and b = [b1, b2, … , bn] is by definition:

where Σ denotes summation notation.
For example, the dot product of two three-dimensional vectors [1, 3, −5] and [4, −2, −1] is

Using matrix multiplication and treating the (column) vectors as n×1 matrices, the dot product can also be written as:

where aT denotes the transpose of the matrix a.
Using the example from above, this would result in a 1×3 matrix (i.e., vector) multiplied by a 3×1 vector (which, by virtue of the matrix multiplication, results in a 1×1 matrix, i.e., a scalar):

In the Euclidean space there is a strong relationship between the dot product and lengths and angles. For a vector a, a•a is the square of its length, and, more generally, if b is another vector

where
Since |a|cos(θ) is the scalar projection of a onto b, the dot product can be understood geometrically as the product of this projection with the length of b.
As the cosine of 90° is zero, the dot product of two perpendicular vectors is always zero. If a and b have length one (i.e. they are unit vectors), the dot product simply gives the cosine of the angle between them. Thus, given two vectors, the angle between them can be found by rearranging the above formula:

Sometimes these properties are also used for defining the dot product, especially in 2 and 3 dimensions; this definition is equivalent to the above one. For higher dimensions the formula can be used to define the concept of angle.
The geometric properties rely on the basis of vectors being perpendicular and having unit length. Either we start with such a basis, or we use an arbitrary basis and define length and angle (including perpendicularity) with the above.
As the geometric interpretation shows, the dot product is invariant under isometric changes of the basis: rotations, reflections, and combinations, keeping the origin fixed.
In other words, and more generally for any n, the dot product is invariant under a coordinate transformation based on an orthogonal matrix. This corresponds to the following two conditions:
In physics, magnitude is a scalar in the physical
sense, i.e. a physical quantity independent of the coordinate system, expressed as the
product of a
Example:
The following properties hold if a, b, and c are vectors and r is a scalar.
The dot product is commutative:

The dot product is distributive:

The dot product is bilinear:

When multiplied by a scalar value, dot product satisfies:

(these last two properties follow from the first two).
Two non-zero vectors a and b are perpendicular if and only if a • b = 0.
If b is a unit vector, then the dot product gives the magnitude of the projection of a in the direction b, with a minus sign if the direction is opposite. Decomposing vectors is often useful for conveniently adding them, e.g. in the calculation of net force in mechanics.
Unlike multiplication of ordinary numbers, where if ab = ac, then b always equals c unless a is zero, the dot product does not obey the cancellation law:
This is a very useful identity involving the dot- and cross-products. It is written as
which is easier to remember as “BAC minus CAB”, keeping in mind which vectors are dotted together. This formula is very useful in simplifying vector calculations in physics.
An inner product can be represented as a matrix. For example, given two vectors

with respect to the basis set S

any inner product can be represented as follows:

where M is the 3x3 matrix representation of the inner product. Given the matrix of the inner product through S called CS, M can be calculated by solving the following system of equations.

Given a basis set

and a matrix of the inner product through S

we can set each element of CS equal to the inner product of two of the basis vectors as follows
![\mathrm{C_S}[i,j] = \langle \mathrm{S}[i],\mathrm{S}[j] \rangle](http://content.answers.com/main/content/wp/en/math/7/f/7/7f76010a5b4444ae1ecba0bafc83a4b0.png)
![\mathrm{C_S}[0,0] = 5 = \langle \mathrm{u},\mathrm{u} \rangle = \begin{bmatrix} 1 & 0 & 0 \end{bmatrix} \cdot \mathrm{M} \cdot \begin{bmatrix} 1 \\ 0 \\ 0 \end{bmatrix}](http://content.answers.com/main/content/wp/en/math/e/0/c/e0cdb8ec7ff31b01e78d16ae7cb3e8f8.png)
![\mathrm{C_S}[0,1] = 2 = \langle \mathrm{u},\mathrm{v} \rangle = \begin{bmatrix} 1 & 0 & 0 \end{bmatrix} \cdot \mathrm{M} \cdot \begin{bmatrix} 1 \\ 1 \\ 0 \end{bmatrix}](http://content.answers.com/main/content/wp/en/math/3/4/e/34e72232a84c1b97c95b1331074e65eb.png)

which gives nine equations and nine unknowns. Solving these equations yields

The inner product generalizes the dot product to abstract vector spaces and is normally denoted by <a, b>. Due to the geometric interpretation of the dot product the norm ||a|| of a vector a in such an inner product space is defined as

such that it generalizes length, and the angle θ between two vectors a and b by

In particular, two vectors are considered orthogonal if their dot product is zero

The Frobenius inner product defines an inner product on matrices as though they are two-dimensional vectors, summing up the products of corresponding components.
Note: This proof is shown for 3-dimensional vectors, but is readily extendable to n-dimensional vectors.
Consider a vector

Repeated application of the Pythagorean theorem yields for its length v

But this is the same as

so we conclude that taking the dot product of a vector v with itself yields the squared length of the vector.

Now consider two vectors a and b extending from the origin, separated by an angle θ. A third vector c may be defined as
creating a triangle with sides a, b, and c. According to the law of cosines, we have

Substituting dot products for the squared lengths according to Lemma 1, we get
(1)But as c ≡ a − b, we also have
,which, according to the distributive law, expands to
(2)Merging the two c • c equations, (1) and (2), we obtain

Subtracting a • a + b • b from both sides and dividing by −2 leaves

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