A native compiler is one that compiles programs for the same architecture or operating system that it is running on. For instance, a compiler running on an x86 processor and creating x86 binaries. A cross-compiler is one that compiles binaries for architectures other than its own, such as compiling SPARC binaries on a PowerPC processor.
A cross compiler executes in one environment and generates code for another. A "native compiler" generates code for its own execution environment. For example, Microsoft Visual Studio includes a native compiler. It is used on the Windows platform to create applications that are run on the windows platform. A cross compiler could also execute on the Windows operating system, but possibly generate code aimed at a different platform. Many embedded devices, such as mobile phones or wasching machines, are programed in such way. Compilers generating cross-platform hyper code such as compilers for Java or any of the .NET languages fall somewhere in between these two basic compiler categories. Their nature depends on the exact use-case, and the angle under which you look at those when categorizing.
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You have to use cross platform compiler when you want to run your programs also under other operating systems. For instance, if you have windows xp and you are using cross compiler you will able to run your program also under Linux operating systems (depends on which options your cross compiler supports).
The computer doesn't directly understand the source code; it understands machine code. The compiler's role is to translate the source code (readable by humans) into machine code (readable by the CPU).
The computer doesn't directly understand the source code; it understands machine code. The compiler's role is to translate the source code (readable by humans) into machine code (readable by the CPU).
The computer doesn't directly understand the source code; it understands machine code. The compiler's role is to translate the source code (readable by humans) into machine code (readable by the CPU).
The computer doesn't directly understand the source code; it understands machine code. The compiler's role is to translate the source code (readable by humans) into machine code (readable by the CPU).
A C compiler is a program that turns source code written in the C Programming language into machine code.
A cross-compiler is any compiler (C or another language) that compiles code in a format used on another operating system or processor.
The computer doesn't directly understand the source code; it understands machine code. The compiler's role is to translate the source code (readable by humans) into machine code (readable by the CPU).
A compiler which runs on the computer for which it is producing machine code in contrast to a cross compiler, which produces code for different computers.
cross compiler . hybird compiler . post compiler. ideal compiler. intelligence compiler.
-Single pass compiler -Multi pass compiler -Cross compiler -Optimizing compiler
A cross-platform compiler can compile applications for multiple platforms, such as Windows, Linux, and Mac. An open-source cross-platform compiler is GCC (the GNU C Compiler). A cross-platform compiler uses a language that can be compiled on to multiple targets, such as C, C++, or haxe. It is required to compile the same source code multiple times, one for each target platform; a program such as make can be used to reduce the number of commands the user actually executes to just a single command.
cross hair cross each other but stadia hair do not cross each other
The assembly part of a compiler is at the back end of the build process. A build process takes instructions from a programming language and converts them into machine instructions. When you need to make machine instructions for a machine that is different than the type you are programming on you need a cross compiler. For instance, if you have a PC with an Intel X86 and you want machine instructions for an Xbox with a PowerPC inside then you would need to cross compile. You could take some intermediate output from your compilation process on the PC and use a cross assembler to make PowerPC instructions. Thus you would be using a cross assembler.